Master Audio - AAA Sound Solution! v2024
The ultimate AAA audio config tool
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This class contains settings for the basic sound effects unit in Master Audio, known on the Sound Group. More...
Properties | |
int | ActiveVoices [get] |
This property will return the number of Activate voices in this Sound Group. | |
bool | IsPaused [get] |
This property returns whether the Bus is paused or not. | |
int | AddressableUnusedSecondsLifespan [get] |
This property will return the number of seconds the unused Addressable (if this Variation uses Addressables) will wait before being released from memory. | |
int | TotalVoices [get] |
This property will return the total number of voices available in this Sound Group. | |
bool | WillCleanUpDelegatesAfterStop [set] |
This property can be set to false to cancel the auto-delegate cleanup on all Variations in this Sound Group. So if you subscribe to SoundFinished, you will get notified of all times it finishes until you unsubscribe. | |
GroupBus | BusForGroup [get] |
This property will return the Bus for the Sound Group, if any is assigned. | |
float | OriginalVolume [get, set] |
This property will return the original volume of the Sound Group. | |
Events | |
System.Action | LastVariationFinishedPlay |
Subscribe to this event to be notified when the last Variation stops playing (i.e. zero Variations are playing) | |
This class contains settings for the basic sound effects unit in Master Audio, known on the Sound Group.