Master Audio Installation Folder

By default, Master Audio is installed in Assets/Plugins/DarkTonic/MasterAudio. It is there for good reason (code in the Plugins folder only needs to recompile if any code in the Plugins folder changes) and it's usually best to leave it there so your compile times are faster. If you want to relocate Master Audio to a different folder, do the following.

  1. Drag the entire Plugins/DarkTonic folder (not just the MasterAudio subfolder) into a different folder, such as Assets/Packages. Do not move the Gizmos or Editor Default Resources folders. Those are "magic" Unity folders that have to be in those locations.
  2.  
  3. Drag the entire Plugins/RelationsInspector folder into the same parent folder, i.e. Assets/Packages.
  4.  
  5. Create a new Editor folder in the same parent folder you just chose, i.e. Assets/Packages/Editor.
  6.  
  7. Drag the Plugins/Editor/MasterAudio into the new folder you created in the previous step, i.e. Assets/Packages/Editor.
  8.  
  9. Drag the Plugins/Editor/RelationsInspector into the new folder you created in the previous step, i.e. Assets/Packages/Editor.
  10.  
  11. Feel free to delete the folder Assets/Plugins/Editor if it is empty now.
  12.  
  13. Open Window -> Master Audio -> Master Audio Manager and click the checkbox to Edit Installation Path under Global Settings. Then edit the textbox path under that to where you moved the MasterAudio folder.
     
    i.e. If your DarkTonic folder is now under Assets/Packages, then you should change the text to the following: Assets/Packages/DarkTonic/MasterAudio
     
     
  14. Click "Update" and you're good to go! This setting is stored in PlayerPrefs so it will not need to be updated when you update Master Audio to a newer version. You can click "Revert" to return to the normal setting at any time if you move the plugin back to the default location.