Master Audio Integration
Master Audio Integration allows you to play Master Audio Sound Groups for a large number of Core GameKit events, without having to write any code. Enabling integration for Master Audio is done through the Welcome Window.
- 
								Killable
								
- Invincible Hit Sound
 - Deal Damage Sound
 - Damage Prefab Sound
 - Knockback Sound
 - Vanish Sound
 - Death Sound
 - Respawn Sound
 
 - 
								Level Wave Settings
								
- Initialized Sound
 - Win Sound
 - Lose Sound
 - Level Started Sound
 - Level Ended Sound
 - Wave Skipped Sound
 
 - 
								World Variables
								
- Value Changed Sound
 
 - 
								Syncro Spawners
								
- Item Spawned Sound
 - Item Failed To Spawn Sound
 - Wave Finished Spawning Sound
 - Wave Start Sound
 - Elim. Wave Completed Sound
 - Wave Repeat Sound
 
 - 
								Triggered Spawners
								
- Item Spawned Sound
 - Item Failed To Spawn Sound
 - Wave Finished Spawning Sound
 - Wave Start Sound
 - Elim. Wave Completed Sound
 - Wave Repeat Sound
 - Spawner Despawning Sound
 - Spawn Sound
 - Despawn Sound