Master Audio Integration
Master Audio Integration allows you to play Master Audio Sound Groups for a large number of Core GameKit events, without having to write any code. Enabling integration for Master Audio is done through the Welcome Window.
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Killable
- Invincible Hit Sound
- Deal Damage Sound
- Damage Prefab Sound
- Knockback Sound
- Vanish Sound
- Death Sound
- Respawn Sound
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Level Wave Settings
- Initialized Sound
- Win Sound
- Lose Sound
- Level Started Sound
- Level Ended Sound
- Wave Skipped Sound
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World Variables
- Value Changed Sound
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Syncro Spawners
- Item Spawned Sound
- Item Failed To Spawn Sound
- Wave Finished Spawning Sound
- Wave Start Sound
- Elim. Wave Completed Sound
- Wave Repeat Sound
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Triggered Spawners
- Item Spawned Sound
- Item Failed To Spawn Sound
- Wave Finished Spawning Sound
- Wave Start Sound
- Elim. Wave Completed Sound
- Wave Repeat Sound
- Spawner Despawning Sound
- Spawn Sound
- Despawn Sound